The YoPA SUPER-AIM evaluation framework
Component and definition | Outcome | Methods |
Systems—identification of the drivers of unhealthy movement behaviours at multiple levels of the system including linkages, relationships, feedback loops and interactions among system parts |
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User perspectives—identification of the user perspective on implemented interventions, for example, on the attractiveness and acceptability | Accessibility, acceptability and adaptations of interventions, for example, perceived physical activity friendliness, perceived inclusiveness of interventions, perceived safety and fear of crime; satisfaction with interventions and use of interventions | Participant observation and in-depth formal and informal interviews with adolescents, for example, using photo-diaries,92 go-along interviews,93 94 neighbourhood audit,95 focus group interviews.96 97 |
Participatory co-creation process—identification of important barriers and facilitators of the participatory co-creation process |
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Effects—identification of desired outcomes among the adolescents. If necessary, measures of locally defined impact will be added to examine factors of greatest interest to local stakeholders |
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Reach—adolescents whose behaviours and well-being we aim to benefit: (1) co-creation participants; (2) users of interventions; (3) adolescent citizens in the selected communities | Characteristics of adolescents |
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Adoption—identification of engagement and commitment with (1) implemented interventions; (2) teen-centred co-creation | Engagement and commitment of relevant stakeholders* | Focus group interviews. |
Implementation—identification of adaptations, potential barriers and facilitators of implementation |
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Maintenance—identification of sustained use of (1) implemented interventions; (2) teen-centred co-creation |
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*Involved stakeholders: for example, adolescents, public health professionals, urban planners/designers, policy makers.
EPOCH, Engagement, Perseverance, Optimism, Connectedness, and Happiness; GEAS, Global Early Adolescent Study; SOPARC, System for Observing Play and Recreation in Communities; SOPLAY, System for Observing Play and Leisure Activity in Youth; SUPER-AIM, Systems, User perspectives, Participatory co-creation process, Effects, Reach, Adoption, Implementation and Maintenance; YoPA, Youth-centred Participatory Action.